Escape This!: Library VR Escape Room with the Meta Quest 2

Gaming
Join us for Virtual Reality fun. Syracuse University Libraries and iSchool students are creating a Library Escape Room in VR using the Meta Quest 2. Come test it out and give us feedback while learning about VR.

Escape This!: Library VR Escape Room with the Meta Quest 2 project image
Natalie LoRusso Maker Picture

Natalie LoRusso

Natalie LoRusso is the Reference and User Experience librarian at Syracuse University Libraries. She has a Masters of Science in Library and Information Studies from Syracuse University, and occasionally teaches HCI at the undergraduate level in the Syracuse University School of Information Studies/iSchool. Natalie has 8+ years of experience in libraries and is interested in web design, accessibility, and student engagement.

Chloe Guedalia Maker Picture

Chloe Guedalia

Chloe Guedalia is a Masters in Library and Information Science student and Information Literacy Scholar at Syracuse University. She works with the Learning and Academic Engagement and Information Literacy Departments. She is primarily interested in academic liaison librarianship, research data management, and scholarly communication, but finds interest in many topics across the field.

Rachel Hogan Maker Picture

Rachel Hogan

Rachel Hogan is a Master's in Library and Information Science student at Syracuse University. She is also an Information Literacy Scholar at Syracuse University Libraries and works with the Learning and Academic Engagement Department, the Information Literacy Department, and the Special Collections Department. Her interests are academic librarianship, digital humanities, and information literacy for graduate students.

Alayna Vander Veer Maker Picture

Alayna Vander Veer

Alayna Vander Veer is a Master's in Library and Information Science student and Information Literacy Scholar at Syracuse University. She works at Syracuse University's Bird Library with the Learning and Academic Engagement and Information Literacy Departments.

Categories: Gaming, 3D Imaging, Computers & Mobile Devices, Open Source, Wearables

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